Reorganize Project, new Main Scene #3
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Delete branch "ViewportWrapper"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Yeah
@ -0,0 +6,4 @@"uid://hnn0o6gwcua7"]@onready var WorldRoot: Node2D = %WorldRootwürd variablen und methoden snake case machen alle
https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_styleguide.html#naming-conventions
Ein codestyle checker/linter wäre echt nice für sowas. Aber ja, hast recht
lgtm