A recreation of the classic Asteroids arcade game, intended to be played on low-power ARM-Linux based handhelds.
  • GDScript 70.8%
  • C# 20.7%
  • Shell 8.5%
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2026-05-15 20:14:46 +02:00
Actors A: Add engine particle system to player ship 2026-04-18 17:24:00 +02:00
addons/sound_manager Chore: Update sound manager addon to latest version 2026-04-15 23:02:33 +02:00
Components A: Add engine particle system to player ship 2026-04-18 17:24:00 +02:00
Levels Add weapon slot system, automatic firing 2026-02-22 22:08:06 +01:00
.gitattributes Initial commit with basic player movement 2026-02-22 21:57:42 +01:00
.gitignore Initial commit 2026-02-22 20:47:17 +01:00
Asteroids.code-workspace B: Remove fixed Godot executable 2026-05-15 20:14:46 +02:00
Asteroids.sh A: Add launch script 2026-04-19 13:57:03 +02:00
default_bus_layout.tres A: Add Audio buses, sound manager, first sound effect 2026-02-25 23:52:50 +01:00
export_presets.cfg Minimum viable exportable build 2026-02-22 22:08:06 +01:00
icon.svg Initial commit with basic player movement 2026-02-22 21:57:42 +01:00
icon.svg.import Initial commit with basic player movement 2026-02-22 21:57:42 +01:00
LICENSE Initial commit 2026-02-22 20:47:17 +01:00
project.godot A: Add engine particle system to player ship 2026-04-18 17:24:00 +02:00
README.md Another readme update 2026-04-16 00:30:53 +02:00

Asteroids

Asteroids clone with Godot for ARM handhelds. Personally, I use the Anbernic RG35XX SP.

Use Westonpack and Godot 4.6.1 squashfs runtimes. Thanks to the Portmaster team for creating these utilities!